MISSION STATEMENT
Seeking fulltime employment as a modeler or character artist and to apply my skills in a positive, quality oriented work environment.
RELATED EDUCATION
Seneca College AAC 2010
Post-Graduate Game Art and Animation Certificate
- Eight month program focused on teaching the tools and techniques of modeling for real-time environments using software such as 3D Max, Unreal and Zbrush.
Shanghai Art & Design Academy - Diploma of Applied Multimedia 2006 - 2009
Three Year applied multimedia Diploma
- Areas of study included traditional art, 2D game animation, webgames and 3D modeling.
RELATED WORK EXPERIENCE
‘Incubation’ Unreal Mod 2010
Concept Art, 3D modeling and texturing
- Responsible for art assets from concept to integration in a team project of six artist.
‘Flood Sphere’ – Hegemon game competition 2009
Producer and 3D artist
- Responsible for various jobs including concept art, modeling, texturing and ntegration into a real-time environment.
Uni-Digital 2008
3D modeler
- Created 3D models and games assets which were integrated into a real-time Environment.
SOFTWARE
3D Studio Max Adobe Creative Suite Zbrush
Vicon Motion Capture MS Office Unreal Editor 3 and UDK
INTERESTS
Video Game Martial Arts Film Ancient History