About Me

MISSION STATEMENT
Seeking fulltime employment as a modeler or character artist and to apply my skills in a positive, quality oriented work environment.

RELATED EDUCATION
Seneca College AAC                                                                                 2010
Post-Graduate Game Art and Animation Certificate
  • Eight month program focused on teaching the tools and techniques of modeling for real-time environments using software such as 3D Max, Unreal and Zbrush.

Shanghai Art & Design Academy - Diploma of Applied Multimedia                2006 - 2009
Three Year applied multimedia Diploma
  • Areas of study included traditional art, 2D game animation, webgames and 3D modeling.


RELATED WORK EXPERIENCE
‘Incubation’ Unreal Mod                                                                      2010
Concept Art, 3D modeling and texturing
  • Responsible for art assets from concept to integration in a team project of six artist.

‘Flood Sphere’ – Hegemon game competition                                        2009
Producer and 3D artist
  • Responsible for various jobs including concept art, modeling, texturing and ntegration into a real-time environment.

    Uni-Digital                                                                                          2008
3D modeler
  • Created 3D models and games assets which were integrated into a real-time Environment.



SOFTWARE
3D Studio Max                     Adobe Creative Suite            Zbrush
Vicon Motion Capture           MS Office                            Unreal Editor 3 and UDK

INTERESTS
Video Game Martial Arts Film Ancient History